Dev Diary 1: Environments of Eltheria
What a week it’s been here at PixelPunk! We’ve officially migrated the entire Raveren project to Unreal Engine 5, unlocking a new level of visual fidelity, performance, and creative freedom. But that’s just the beginning. 🎮 Combat & AI Overhaul We’ve rebuilt our entire combat and AI systems from the ground up. Expect smarter enemies, tighter mechanics, and more dynamic encounters. The goal? To make every battle feel responsive, challenging, and deeply immersive. 🧭 Menu Redesign Our UI/UX team has reimagined the game’s menus to better reflect Raveren’s atmospheric tone. The new design is sleek, intuitive, and built for immersion—whether you’re navigating inventory, adjusting settings, or diving into lore. 🌍 Worldbuilding in Motion Meanwhile, our environments team has been hard at work shaping the many landscapes you’ll traverse. From eerie forests bathed in moonlight to crumbling ruins echoing with forgotten lore, every location is crafted to pull you deeper into the world. This ...