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Showing posts from June, 2019

Pub Simulator Progress Update

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Good Afternoon All Sorry for the lack of blogposts over the last few weeks, we have been incredibly busy working on the game and hiring new staff. Over the last few weeks we have been busy working hard on Pub Simulator, we recently went through a whole engine change from default Unreal Engine 4, To a custom built version of Unreal Engine 4, as you can imagine porting the game and code over has been a mammoth task, however teh porting has been completed and results from using the custom engine are very satisfying, performance is up considerably, Native Direct X 12 support and Vulkan. There has been so many subtle under the hood changes, you may notice the change in graphical fidelitly, this has been tweaked to give it a more photorealstic appearence Meanwhile our Environment team has been working hard on improving and updating the older parts of the map and constructing new parts. Some of which we will be showing you today, Which is a new park area. We hope you like the results so ...

Progress Update

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Good Afternoon Everyone Theres a few things we would like to discuss today so lets start. Over the last few weeks we have become a fully registered company in the United Kingdom, You may have noticed the change in the name of the company from KP Software to Yellow Noodle Games, The reason for this is the main devlopement team has split away from KP Software, (We still work in close cooperation with KP Software). Pub Simulator is now being Developed by Yellow Noodle Games. Over the last few weeks our developers have been working extremely hard on the game, there has been many subtle changes to the game world, Ranging from road layout to reworking of several Pubs and Clubs. As you can see the shopping Plaza area has had a major rework. The new improved Green Man Inn with Improved road network Damos Bar has been moved from the Suburbs to the main plaza area, replacing the Old Pack Horse. ...